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@@ -50,6 +50,10 @@ class RpnSymbol(object):
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def __init__(self, value, optype = VALUE):
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+ ''' @brief RpnSymbol constructor
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+ @param value int : positiv integer moded given optype
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+ @param optype int : one of @ref OPERATION @ref VALUE @ref VARIABLE
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+ '''
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self.optype = optype
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self.value = value
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if optype == self.OPERATION:
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@@ -58,6 +62,7 @@ class RpnSymbol(object):
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self.value = list(_var_list.keys())[value % len(_var_list)]
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def __str__(self):
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+ ''' @brief Return a string representation of current symbol '''
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if self.optype == self.OPERATION:
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return _op_list[self.value][0].__name__.upper()
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elif self.optype == self.VALUE:
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@@ -66,10 +71,25 @@ class RpnSymbol(object):
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return self.value.upper()
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@classmethod
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- def random(cls):
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- optype = [cls.OPERATION, cls.VALUE, cls.VARIABLE]
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- optype = optype[random.randint(0,2)]
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+ def random(cls, optype=None):
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+ ''' @brief Return a randomly generated symbol '''
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+ if optype is None:
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+ optype = [cls.OPERATION, cls.VALUE, cls.VARIABLE]
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+ optype = optype[random.randint(0,2)]
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return cls(random.randint(0, 0xFFFF), optype)
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+ @classmethod
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+ def rand_op(cls):
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+ ''' @return Random operation '''
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+ return cls.random(cls.OPERATION)
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+
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+ @classmethod
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+ def rand_var(cls):
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+ ''' @retrun Random variable '''
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+ return cls.random(cls.VARIABLE)
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+ @classmethod
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+ def rand_value(cls):
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+ ''' @return Random value '''
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+ return cls.random(cls.VALUE)
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