/* Copyright Yann Weber This file is part of asmsh. asmsh is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. asmsh is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with asmsh. If not, see . */ #ifndef ASMSH_ASM_ENV_H #define ASMSH_ASM_ENV_H #include "config.h" #include #include #include #include #include #include #include #include "mmap_parse.h" #include "compile.h" ///! Initial size of the child's memory map with PROT_EXEC permission #define ASMSH_CHILD_TEXT_MAP_SZ 0x1000 // defined in child.s typedef struct asmsh_env_s asmsh_env_t; struct asmsh_env_s { ///! Path on wich the child will execve char *childpath; ///! Child process pid pid_t pid; ///! Last status fetched from child using waitpid int status; ///! Child process registers value struct user_regs_struct regs; ///! Child's memory map child_mmap_l mmap; /**Pointer, in child memory, of the mmap with PROT_EXEC * perm allowing use to write code to be executed by the * child */ unsigned char *txt_map_addr; /** child's map size */ size_t txt_map_sz; /** Pointer on current write addr in child's map */ unsigned char *txt_map_ptr; /** Pointer on the next addr where we should write some * compiled bytecode */ unsigned char *code_write_ptr; /** Pointer, in child memory, of the stack */ unsigned char *stack_addr; size_t stack_sz; }; /** Run a new asm child and return the environment * @param const char* the path of the executable to execve in child * @return NULL if error or a pointer on a newly allocated env */ asmsh_env_t* asmsh_env(const char *childpath); /** Free an env returned by @ref asmsh_env() */ void asmsh_env_free(asmsh_env_t *asmenv); /** Write a buffer in tracee memory * * Handle un-alligned addr by reading tracee memory before writing if * needed. * @param asmsh_env_t* * @param void* The address in tracee memory * @param const unsigned char* The buffer to write * @param size_t number of bytes to write * @return 0 if no errors else -1 with errno set */ int asmsh_env_write_mem(asmsh_env_t *env, void *addr, const unsigned char *buf, size_t buf_sz); /** Write bytecode at the next location available in the text map * @param asmsh_env_t* The run environment * @param asmsh_bytecode_t* The bytecode to copy * @return 0 if no error occured 1 if child finished in unexpected state or -1 * on other errror */ int asmsh_env_write_code(asmsh_env_t *env, asmsh_bytecode_t *bcode); /** Run the next instruction * @param asmsh_env_t* The run environment * @param int* If not null will be set to the status of the child PID (error * cases) * @return 0 if no error else -1, if the child is not trapped as expected, 1 is * returned and wstatus is set to the child status (see man 2 waitpid) */ int asmsh_env_step(asmsh_env_t *env, int *status); /** Update both registers and memory maps */ int asmsh_env_update(asmsh_env_t *asmenv); /** Update env registers from child */ int asmsh_env_update_regs(asmsh_env_t *asmenv); /** Update child's memory map in env */ int asmsh_env_update_maps(asmsh_env_t *asmenv); /** Convert a child's memory address into a "txt" addr * * The local address is calculated as an offset from the start of the child's * "txt" map (the one with PROT_READ | PROT_EXEC perm) * * @param asmsh_env_t* * @param void* the address to convert * @param void** the converted txt offset * @return 0 if no error else -1 */ int asmsh_env_txt_addr(asmsh_env_t *asmenv, void *addr, void **loc); #endif